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  • STL

    [STL碎片]std::bitset

    intro: 在Utilities library下,头文件<bitset>内; The class template bitset represents a fixed-size sequence of N bits. Bitsets can be manipulated by standard

  • STL Algorithm

    iterators

    原文 分类 Instead of being defined by specific types, each category of iterator is defined by the operations that can be performed on it.

  • cmake

    cmake easyX配置

    cmake_minimum_required(VERSION 3.28) project(stest12) set(CMAKE_CXX_STANDARD 26) set(EASYX_LIB_PATH "D:\\platform\\easyx4mingw_20240601") include_dir

  • boost

    boost.asio tutorial-Basic skills

    Basic skills Timer.1 - Using a timer synchronously 执行阻塞 All programs that use asio need to have at least one I/O execution context, such as an io_cont

  • boost

    windows 下cmake + boost环境配置

    编译链接库 进入boost根目录 运行 bootstrap.bat .\b2.exe --prefix=D:\platform\boost_1_84_0\BoostInstall --prefix参数表示存放中间文件的目录 编译完成后会有一下提示: The Boost C++ Libraries w

  • c++

    winsocket-server

    前置只是参考winsocket-cli 创建 WSADATA wsaData; int iResult; //initialize Winsock iResult= WSAStartup(MAKEWORD(2,2),&wsaData); if(iResult!

  • c++

    windows socket-client

    microsoft Documents 初始环境:cmake stl23 环境配置: add_library(WS2 SHARED IMPORTED) set_target_properties(WS2 PROPERTIES IMPORTED_IMPLIB "C:\\Windows\

  • Qt

    Qt核心概念-Signals & Slots

    Intro 用于处理两个节点时间通信的系统,将组件之间解耦 In GUI programming, when we change one widget, we often want another widget to be notified. More generally, we want obje

  • Qt

    Qt核心概念-Object Trees & Ownership

    简述: 所有继承自QObject的类都被对象树管理,自动释放内存; 实现: 重写QObject构造函数 #ifndef QTEST10_A_H #define QTEST10_A_H #include "QObject" #include <iostream> class A :public QOb

  • c++

    前置class声明

    简述: 在A类要使用B类对象时,一般会在A.h中添加B.h的头文件,当一个项目中东西太多时,会减慢编译速度,我们还有另一种实现方法,就是在A类头文件中声明b类,再在A.cpp中包含B.h 实现: A.h中: class B; B *b; 在A.cpp: #include "B.h" 总结: 避免了相

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单调有界必有极限

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